In this tutorial we will go through the first steps of setting up the Cornell box model in Unity. We will mostly focus on how to add different lightnings and other effects into the room. The blog posts describes the settings required in Unity in order to receive these effects. We will guide you through the steps of how to create not only sunlight, nightlight and spotlight, but also soft edges, ambient occlusion, rotation and colouring. All of the feeds until ”Creating soft edges” are basic steps for all of the effects. Hopefully you will enjoy it!